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Player Warp Rules

note

Effective Date: June 5th 2025
These rules will be go into effect on June 5th 2025. Pwarps not following the rules below will be removed.
Please note: Pwarps removed during this period will not result in a warning.


Sub-Categories

There will be three new sub-categories on the /pwarp menu:

  • Shops
  • Grinders
  • Towns

Generic Pwarp Rules

  1. Safety First

    • No hostile mobs allowed.
    • Must be 100% claimed.
    • Players cannot die on warp unless clear warning signs are posted (e.g. witches throwing potions).
  2. Creation Fee

    • Each Pwarp costs $1,000 to create.
  3. Category Required

    • You must assign one of the three categories when setting a Pwarp; uncategorized Pwarps will be removed.
    • Set a category using /pw category set (Shop Name) (Shops/Farms/Towns)
    • Example: /pw category set ExampleShop Shops

Shop Pwarp Rules

  • Minimum Shops: At least 10 distinct shops per Pwarp.
  • Stock Rule: If more than 50% of your shops are out of stock, a 7-day removal timer begins.

Grinder Pwarp Rules

  1. Safe Warp Location

    • Warp must deposit players in a safe zone; they must then move into the grinder area (no immediate deaths).
  2. Spawner Requirement

    • You must provide access to a minimum of 10 spawners (can span multiple grinder setups) so the public can grind mobs at 10 spawners’ worth.
    • If your farm does not utilize spawners it must provide comparable rates to the spawner minimum.

Town Pwarp Rules

  • Town Hall / Welcome Area

    • Must display the town rules prominently.
  • Claim Structure

    • The “mayor” claims the entire town in one big claim.
    • Sub-claims are used for individual residents’ builds.
  • Residents List

    • All residents must be listed in the welcome area.
  • Minimum Population

    • At least 3 residents plus the mayor.